The Warforge Miniature Modelling and Conversion


Page 2 of 3«123»
May
2010
249:17
am

Blaze a trail

Started work on replacing that upper arm section, and I redid the leading leg's shin quickly.

kodiak005

The last picture of the set shows just the legs, without the torso atop them, so you can see what I did to reposition them. The right leg can be separated from the hip without too much trouble because, unlike the left leg, it's not joined to that hanging groin-plate as well. You also have to cut just behind the toes of the feet to get them to curl up and down properly, but without that, the pose doesn't really work. Still, just a couple quick slices and the model goes from boring to interesting.

I need to cap the tops of the pistons I've put on the arms off with some greenstuff, and figure out what to adorn that big bare plate up top with now that I've finished filing off the 5th border legion iconography. Part of me thinks it'd be awesome to drape a bear pelt over the top of this thing, but I know that's not really something my sculpting chops are up to. We'll see.

May
2010
235:55
pm

Pathfindin’

While I tinker with my Khadoran color scheme, I decided I'd go ahead and work on a warjack. First one I grabbed out of the pile was the Kodiak, which is interesting because I think it's tied with the Berserker for my least favorite Khador jack, aesthetically speaking. I think the hand-shields look a little goofy, and I don't like that the Kodiak, by default, has the 5th Border Legion iconography plastered onto it. I know the Kodiak's fluff says that's where the design originated, but give me a break.

Maybe most offensive of all is it's completely static pose, which most folks (Privateer Press included) seem to try and remedy by turning it's waist at some weird angle to make it look marginally more interesting.

My first order of business with this jack is to make the pose more interesting. Since it has the pathfinder rule, it can cover rough terrain without any difficulty, and I thought the model should reflect that. I went outside, grabbed an appropriate sized branch to make into a 'tree', and laid it out across the base. Then I hacked the right leg at the hip and the shin, and started repositioning elements so that it looked like it was stepping up and over the obstacles I'd laid out for it.

kodiak001

I like how the general pose looks, though I did a bit of a sloppy job replacing those front shin-pistons. I think I'm going to redo that part so it looks cleaner and joins better with the knee.

I'm also going to rebuild the upper arms, because the parts that connect the forearm and shoulder look way too flimsy to support the honkin' huge hamfists this thing has.

May
2010
2312:06
pm

First Iron Fang

So I tinkered a bit more with my color scheme, and I've mostly completed a single Iron Fang, properly this time, as proof of concept.

ifp007

It's not perfect. I did a poor job of highlighting the shoulder pads on this guy, and I'm working on correcting it, but as a general proof of concept I'm reasonably happy with my results.

I'm thinking the addition of some red khadoran lettering to one of the shoulderpads might help break up the boring, large surfaces. That, or I might leave them as-is for now, and down the road add very tiny kill markers on individual models' shoulders for very important kills like Warcasters or enemy Warjacks. That's probably overly involved, though.

I think I might also need to highlight the reds just a wee bit more, and I am really not happy with the way Citadel's golds work, so I'm going to look into other lines that might work better.

Anyway, hopefully I will be able to get through the other IFPs without too much of a headache. My work's very tabletop-level, but I'm pleased enough with it.

May
2010
212:18
pm

Khador color test

Okay, I need some critical input here.

I've been tinkering around with my Khador color scheme. The traditional red looks nice, of course, but I can't bring myself to do it. Too cliche.

I was scratching my head, and decided to draw on two sources of inspiration for general color theme: Vostroyan Tanks, and Beast 09.

Vostroyan Tank Photograph courtesy of Ifelix.co.uk


Both of them have a sort of tan-green-white color thing going on, with red as the accent color. I wanted to extend this to anything in the Khador army wearing armor - so, Warcasters, Iron Fangs, Man-O-Wars, etc. Other infantry, like Winter Guard or Widowmakers will be in a browner, woodsier scheme.

After spending some time tinkering with this, I mixed up what I thought was a pretty ideal base color by matching the color in the bottle against the picture of Beast 09. I airbrushed it on my Iron Fangs after priming them grey, and picked out one of the pikemen to tinker around with. The image below represents a quick, 10-minute color test where I just got some of the base coats down and hit the whole model with a custom grey wash I've been working on.

khador_color_test

Don't look at it for details, look at it for color. I didn't paint the pike or the fur fringe on the cape, they didn't seem as important at the time.

I'm not entirely happy with it yet, but I thought I'd throw it up for review. It seems a liiittle darker than I initially expected, but not overly so. My problem right now is that it's just not reading as "Khador" to me - maybe not enough red accents? I'm considering maybe adding red to the gauntlets, though only one of them'll really be visible once the shield goes on. I also haven't quite found a gold I like, and I'm curious if the armor trim might not look better in brass, rather than gold.

I'm also thinking this probably would have worked better over a white primer, rather than a grey one. The grey took a little bit of life out of the paint.

Right now, I'm thinking about mixing my airbrushed base-coat color with some white and airbrushing in a downwards direction on these guys, to give their armor a rudimentary highlighting / zenithal lighting effect.

What do you guys think? What would you recommend? What do you hate?

May
2010
2012:41
pm

From Khador, with love

Not a lot to say on this front, but I have gotten my Widowmakers cleaned up and ready for paint.

widows001

Warmachine isn't overwhelmingly open to conversions, and these models are all one piece, so this isn't exactly a big deal, but I figured I'd take pictures of 'em at the same time as everything else. Paint'll be the important part on these guys.

May
2010
2012:36
pm

More like Brass Rod Pikemen

I love the Iron Fangs, but I'll be damned if the models aren't the biggest nightmare of the entire Khadoran line. Not to say that they're ugly models, mind - I think they're quite unique looking, and I've no problem with their appearance. What I do have a problem with is the flimsy metal that they're cast with. When I opened up the box, there was not a single pike inside that wasn't bent into a full 180 degree curve.

This would not do.

It seems to be commonplace now for Khador players to replace the shafts of these weapons with brass rods, and now I am among those who have conquered this stupid, stupid right of passage.

ifp001 ifp002

The brass rod I used was hollow, and allowed me to pin the ends of the spears into it. I wasn't honestly sure I could drill out the hands of these guys large enough to allow me to thread a complete piece of brass rod through, but sure enough, it is possible... not fun, certainly, but possible. I managed to do it on all twelve of 'em without mangling a single one's hands. I'm not sure how.

For reference, the brass rod used was 1/16 inch diameter. This is a perfect match for the original pikes.

The shields are only pinned on for now to make my job of painting them easier. I hate trying to reach nooks and crannies with a brush.

Some of you might also notice that I replaced their banner with something a bit more appropriate. The fluff in the Forces of Warmachine: Khador book describes the Iron Fang banners as a source of inspiration that drives the Pikemen to heroic feats in battle. That sounds awesome. Unfortunately, the stock model appears to have a tea cozy on a stick - it's such a damn tiny banner, it's hard to take it seriously. I did a brass rod replacement  to this guy just like I did the others, and I swapped his puny placemat out for a Space Marine banner that looked a little bit more inspiring.

ifp003

These guys have been hugely time consuming, between trying to remove all the mold lines and brass rodding their weaponry, but I'm looking forward to getting some paint down on them.

May
2010
2012:19
pm

Stylin’ headgear

So, I settled on the head for Drakhun, and went with the first of the MaxMini.eu options I had. I dremelled the collar out a bit, sanded a few mm off the bottom of the helmet, and now it sits comfortably low in the collar, just like the original helmet. I added a fin to the top of the head for flair. :)

drakhun006 drakhun007

I'm waiting for the greenstuff to dry so I can sand it a little bit smoother at this point.

I also decided that he needed a brass rod replacement for his weapon, since PP's metals are notoriously bendy. The original axe would have been a pretzel in no time. A bit of careful drilling later, and he's now got a much sturdier weapon.

drakhun009

I'm not done with his overall pose yet, since I think he looks a little bit odd...

drakhun008

... but fortunately, everything on him is pinned, right down to the fin on the helmet, so I can fiddle with the stance a little bit. I think ultimately I may just twist his weapon hand at the wrist a little bit to make him look a bit more threatening with the axe. I'm also considering adding a bit of a collar extension around the back of his head at the moment, but other than that, there's not a lot of changes I want to make this model, since I like it a pretty serious amount right out the box.

Also, I need to finish his base, but that's not urgent.

May
2010
1912:41
pm

Drakhun headaches

Let's jump right to it, then.

The Man-O-War Drakhun is one of my favorite models in the Khador lineup - a big dude in steam-powered armor atop a horse that will kill you. Hard not to like it.

What I don't like about it is the head. I think it looks silly and small!

drakhun001

I mean, functionally, I understand it. The guy's head is mostly inside the torso. Still, I'm considering some alternatives. MaxMini.eu sent me a couple of their steam knight heads to play with, and two of them seemed particularly appropriate for the task, so I gave 'em a quick dry-fit and photographed 'em.

Are any of these better than the originals, you think? I could add a head-fin to the top of them, like the Drakhun's stock helmet... and I could dremel the collar out a bit to get them to sit lower to the body, but first I'm having a hard time deciding if I even like these alternatives more than the stock head, so I thought I'd put it up for review.

Dec
2009
2912:29
am

Berserk? Don’t mind if I do!

So for the past few days I've been tinkering with the Berserker a bit more, and I think I've reached the point where I'm happy introducing the model to The Warp (also known as a jar of stripping solvents). I learned a lot from experimenting with it, though!

It's currently a bit glossy because I was working on getting it prepped for some oil paints. I did try and give it a splash of color for comparison's sake, but I don't think it did a lot. I'm not entirely unhappy with the look, but I have come to realize that what I'm doing to this model is just a little too weird. At the outset, I wanted a white, ceramic looking armor, but I also wanted some rusty weathering. While the two can coexist on the same model, I think it's only possible if the weathering's done to a much lesser degree. As-is it's sitting in a weird niche between clean and weathered, and I think that's the problem with why I'm not too enthusiastic about it. I could certainly drive the white down by weathering the hell out of it, but then I'll have one warjack that looks like absolute hell, and I don't plan on doing all my warjacks up similarly since I like to think Khador has at least a bit more pride in their warmachines than an ork might.

So, with that said, off to the stripper it goes. I will give it another go once I get it cleaned up - I'm told that sponge-weathering is much more effective for limited amounts of chipped paint and the likes, so I'll experiment a bit with that method in the mean time!

Dec
2009
2211:08
pm

On the fence

I mucked about with this a bit more, and I'm still unsure how I feel about it.

The weird thing is, these pictures make it look a little better than I think it looks to the eye, which is the reverse of the way macro photography usually works. I think it's just a bit overwhelming to look at and try to piece together in person.

I feel like the concept's there, but the execution is lacking. I tried to clean up the pistons and weapons a tiny bit with some boltgun metal and mithril silver, followed by some thin black washes all over the model. I am not sure if I want to keep working on it in it's current state, or chuck it into the paint-strippin' pot for a rematch with different weathering methods. I think part of the problem is my chosen scheme - I really wanted to pull of something like this Spriggan, which I idolize, but I went too far with the hairspray-chipping and made a mess of things.

What do you guys think? Press on and keep trying to clean the thing up, or toss it to the proverbial lions and strip it for another go?

Page 2 of 3«123»