The Warforge Miniature Modelling and Conversion


Jan
2010
231:12
am

Legging it

Minimal updates, since I've only had a bit of time this evening to work on things. Hopefully tomorrow will be more fruitful.

I sanded down the top of the torso a bit, so that the Cyclone launchers I had would sit flush and straight on the thing, since previously they were angled out a bit and crooked. I glued 'em down, filled some gaps, and now they're on there for good.

I also smashed together what I think will be the Seismic Hammer for this thing - it's pretty simple, all told. A metal furioso dreadnought arm is the base; the standard Seismic Hammer head is the impact surface, and there's a part off the thunderfire cannon kit between the two that helps space the bits out a bit - joining the seismic hammer bit straight to where the dreadnought's fist would normally go looked too stubby compared to a stock seismic hammer.

legiondread009

It's nothing too extravagant. I was having difficulty coming up with something that would fit as a seismic hammer on this thing, but still be thematic, so I figured simpler was better. This way, the weapon is obvious - I figure most people recognize the seismic hammer bit by this point - and because the hammer is recognizable, the fact that the dread itself is intended to be an Ironclad should be made clearer.

The arm itself will be added to - flames, bones, and scrolls where appropriate, you all know the drill.

I have a bunch of questions for the lot of you, now.

The other arm I was looking at using, for the left side, is a standard dread CCW arm with a flamer slung underneath and a revised claw bit. This completes the wargear assembly I wanted for the Ironclad by providing lots of burny, close-range death. My concern, however, is that the styles of the arms are too different from one another to mesh properly on the same model. Have a look:

legiondread010

The old metal furioso shoulder on the model's right side is a bit smaller and sits closer to the body than the other one. I can try to bulk it out a bit by putting some thin styrene between the arm and the torso, so that it matches the width of the other shoulder, or I can dig around and see if I can come up with a left furioso arm for this thing. If I'm not mistaken, the furioso did have a flamer on the left CCW arm, right?

I sort've like both arms, I'm just trying to figure out how much work I'd have to do to make them both work together. I imagine the fact that one is metal and the other is plastic is contributing to why I'm seeing them a bit uneven, too.

The second thing I wanted to talk about was legs for the Ironclad. I don't actually have any spare Dreadnought legs. I do have the Forgeworld Chaplain Dreadnought legs, which you can see below. (Ignore the brown attempt at sculpted flames, that's coming off and being redone).

legiondread011 legiondread012

However, I don't know if I really want to use them for the Ironclad. Why? A couple reasons...

First off, I'm trying to plan ahead a bit. I figure I may end up with a couple non-Ironclad dreadnoughts in this army by the time I'm done, meaning I'd probably be working from a standard dreadnought kit. Adding these legs to the standard Dread kit would be an easy, easy start for making them fit in with the Legion, so they're valuable if I can save them to use down the road.

Second, I don't know if they really fit the Ironclad appearance. From what I've seen, the Ironclad has a substantially up-armored lower body with chunkier shin guards and groin plates, not to mention those big weird feet.

This isn't to say that I'm not still considering using them - I may very well end up doing so - but I'm tinkering with a couple other options. I'll end up going near my local game store tomorrow, and I was giving some thought to picking up a dreadnought variant kit to work from, such as the Venerable Dreadnought, or Throne of Judgment.

The Throne's an interesting kit. It seems to have a good collection of bits (skulls, torches, scrolls), a reasonably unique set of legs (I'd probably replace the shins and feet, all the same, since they're giant inquisitorial icons), and a throne that I could probably convert and place ontop of a Legion vehicle down the road. There's a lot of stuff I can't use on it, too, though, like the side gunners, the inquisitor, and most of the stuff with the Inquisition's iconography on it.

The Venerable Dreadnought has some really nice legs on it that I think fit the Ironclad appearance and the Legion appearance nicely, but as far as I'm concerned the upper body looks ridiculous, so I'd still have some wasted bits there.

I could, of course, buy the Ironclad kit, too, and just work from actual Ironclad legs, but that seems silly given how far I've made it without that so far.

Just some thoughts! I am well aware that I'm overthinking this whole thing, but I don't have a lot of time to actually build things while at law school, so I've nothing to do but ponder my builds between work. :P

Edit: You know, all told, I think I'll use the stock Chaplain legs and try to up-armor them a bit. No sense spending another $50 on legs from the Throne or Ven. Dread for a kit that's already $50 to begin with, yeah?

Comments (5) Trackbacks (0)
  1. I think the difference in shoulder size and shape is forgivable. The two arms are mounting vastly different chunks of machinery. Just bulk out the furioso shoulder with the styrene trick and some skulls and junk.

    Speaking of which, have you considered doing some molds for standard issue LoD iconography? It seems like it would be a drag to find or sculpt a skull or some bones onto something when a quick cast and glue job would work as well.

  2. The difference in shoulders is insignificant compared to the difference in fist size, it looks rather heavy-handed on the right!
    I think it looks good though, bulk out the right shoulder a bit so it’s more even, but it doesn’t matter too much.

    About the legs, I think buying an Ironclad kit could work, get one of those Dreadnought Inferno Cannon from Forge World and use it as a Multi-Melta, with a little bit of conversion of course.
    Then you’ve got the legs for your Ironclad, a great looking Dreadnought, and a lot of extra bits that you could use for other things.

    Of course you could always use the Chaplain legs on the Chaplain, but the alternative isn’t a bad idea either.

  3. Bees:

    As far as casting goes, you’ll see what I’m up to towards the end of the month or so. ;) Needless to say, I don’t intend on sculpting all of that repeatedly.

    Winterous:

    I know what you mean about the arm size, but I’ve never ever liked the CCW arm that comes with the Ironclad – it’s just so monstrously massive compared to what you see on a normal Dreadnought, and the ‘fingers’ look downright weird – too delicate.

    Buying an inferno cannon would be lovely, but I don’t want to turn these guys into $100+ projects a piece, eh? Maybe something for down the road – I do have one of those assault drill arms that I could just as well use for something on a second Ironclad.

    I’ll go bulk the right shoulder out a bit.

  4. Yeah, definately add some schtuff to the right shoulder. I’d also suggest keeping the stock chaplain legs for this dreadnaught; they fit rather flawlessly with the model.

  5. Yeah, my verdict’s pretty clear: Keeping the chaplain legs. I actually went to the LGS to have a look at buying an ironclad, throne, or venerable kit, just for giggles, and they had none of any of them, so I’m taking that as a sign. ;)

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