The Warforge Miniature Modelling and Conversion


Jul
2008
58:37
am

Done makin’ em weird

So Wurrzag is, as far as I can see, done.

I went ahead and added two chains coming out of his back, from the big coil the stock weirdboys all come with. I left them both dangling in the air. One of them has a charred grot hand and forearm hanging from it, still gripping tight onto the chain. I sculpted the extra forearm with a bone sticking out of it just so I can make sure it's obviously intended to be a missing limb.

The other shorter chain has a bell I salvaged off of the original warphead staff's chain.

They're small details, and thus sort've hard to make out in the photos, but there you go. I rounded off the front of the base with the addition of a fried marine skull to help fill the empty space. I hollowed out a power armor helmet, cut away a bit of one side, stuck a skull inside, and viola, instant zzap-fried marine. It'll be fun to paint the skull inside a nice charred color just to sell the point.

warphead33

I think it's time to prime and paint.

I want the base to glow, but that's obviously not going to happen via the use of LEDs, so I've decided upon trying to paint OSL with this to some tiny degree. I want to paint a bright green light glowing out from the depths of the cracks in the base, and maybe include some light green ambiance on the grots and Wurrzag's lower half. Thing is, I really have no idea how to do this, so I would appreciate help! I've seen a couple tutorials for OSL previously, but I'm not so sure I know what I'm doing.

I'm more concerned about the order things have to be painted in than anything. For example, I'm priming the piece white. After that, should the first thing I work on be the bright green in the recesses, or should I paint the whole thing up first and do OSL afterwards? Can you achieve an OSL effect with bright green by just making thin washes of something like Scorpion Green and repeatedly applying it to a particular area? Give me a hand here.

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