200714:40
pm
Facing facts
Right!
To preface this, I'm going to apologize: both for not having worked on this model in quite some time, and for not really having much to contribute with this particular project other than a number of questions regarding sculpting.
Now that we've got that out of the way...
Every so often I get one of those projects that just comes back to life a little bit for me when I feel particularly bored, inspired, or just want to put off the work I should be doing. I've been gazing at this warboss for a while and come to a few conclusions, most of which I will save for later.
I feel kind've dodgy about reviving this simply to post a little flash animation, but it's more an attempt to solicit help than anything. I've never been particularly strong when it comes to sculpting, so you might be able to understand my hesitations.
I took some close up pictures of the bits I'm working with here. Ghazzie's head is there mostly to provide references of features - the two aren't exactly to scale to eachother because I simply scaled them down in two separate photographs after I took the pictures. Rather, Ghazzie's face is to illustrate normal ork proportions.
I've placed lines in roughly where I think features would dictate to try and make it appropriately orky. The coloring bits are just to try and give you a reference of what it might look like post-sculpting, as it's somewhat of a hard image to read with just the lines.
I've pretty much figured out that I need to cut the 'jowls' down a bit on either side with a dremel in order to get the proper jawline I want. Same thing with the jawbones by the eyes, really.
I've also pretty much ascertained that it's far easier to sculpt in steps, but this is where I get a bit confused. I'm not really sure where to even begin sculpting on this. It would seem to me that the first order of business post-dremelling is to extend the head up in a round shape and let it dry, and I get the impression the eyes should probably be done in their own, separate step so that I can sculpt the upper and lower eyelids over it without too much of an issue.
Really, I'm just not sure how to break this down into actual sculpting. Like, I'm not sure if I should try getting those jawbones sculpted out all in one go, or what.
My thoughts on this are if I botch it horribly, I can always give him a helmet with some horns. Hell, I might do that anyway.
Really, though, I've never done something like this, and the face is probably one of the most important features on this fella, so I wanted to solicit a bit of feedback about how I should go about sculpting this. I'm more than willing to just gung-ho try it and peel it off if it doesn't work, but I don't know if I'd be able to properly nail the orky facial proportions if I did that.
So, again. Sorry. I know it's sort of lame to revive a project like this, but I've been inspired by looking at a couple other warbosses as of late and this guy deserves a bit more of my attentions.
June 9th, 2010