The Warforge Miniature Modelling and Conversion


Aug
2007
147:55
pm

Gizmo’s got the update

Well, I've had exams all night, but I came home to find this little post waiting for me at The Waaagh, so I thought I'd put it up here to chart the progress.

There are two reasons im updating the progress on the boss tonight.

1: Ein is in some sort of exam as i type so he cant do it
2: I aint letting him go a day without seeing some pictures of what ive done.

I have Sculpted the lip on the boot that makes the buckle look like it is doing something and also the overhang part of the pants (its an american model so ive gotta call trousers, pants )

bigboss_giz_8

bigboss_giz_9

When all this dries im going to maybe add a wee clip holding the buckle to the bit of rope (im really hoping that made sense) on the boot and drill out some wee holes to enforce that the clip is actually doing something (it didnt did it, oh well you will see in the next update). Im not sure if the lip on the pants stick out enough for eins liking, if not i can extend it quite easily. The tread on the plasticard will be getting blended in a bit better and i will also add tread to the underside of the foot (the visible part that is). After all that is done i dont see anything but an armour plate on the knee (just like the stock GW warboss) that needs done before i can start on somewhere else.

Giz

I think it's coming along great, honestly. The bunching around the bottom of the pants isn't as large as I thought it would be, but that doesn't mean it doesn't look good! Question for you guys, though: Do you guys think the back edge of the boot by the buckle is good? The idea was to make it look like the clasp is holding two halves together, but I'm sort've on the fence - it didn't look all that bad in this one and I want to know what you guys think. Leave a comment if you have any feedback, eh?


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