200714:33
am
Still stomping
I bounced back to this project with the intention of finishing it off while I wait for extra parts for my Zagstruk to come in the mail. I was hoping to finish it off in the span of a single day, but my law school applications took up literally nine hours of yesterday, so I wasn't as productive as I might have liked. Still, I tweaked a couple things, and I'd love some comments on it.
I slightly repositioned that stock marine shinguard and added some orky decoration to it. I also decided that I really didn't like the shield that was on it - the shape was good and the bit itself helped convey the motion of walking with the dangly bits that swing underneath, but I just didn't like the idea of wood on this model. I found an ork glyph that I believe comes from one of the warbikes, maybe? Either way, it fit fairly nicely.
I also spent a bit of time working on adding some form of details to the buzzsaw arm. A tiny little glyph was added to one of the shoulder plates, and I dremeled a quick little 'impact' hole where the dreadnought took some battle damage which was hastily plated up. Built something of a small exhaust pipe on the back to replace the normal worky marine bits. I also added a little length of cabling to try and balance the model out - the other arm has a lot of cables! I'll probably add one or two more before this is through.
I'm open to suggestions as to what might 'complete' this model. I know the 'replacement leg' on the model looks fairly open and unarmored, but I haven't really figured out a way of adequately armoring it without looking like said armor interferes with the working mechanisms. I could just add auxiliary pistons to either side of the main one...
I'm seriously deliberating putting a red LED inside the body to backlight the grot just because I can, rather than out of any particular need. I don't know if it's worth all the trouble, though.
I was actually thinking I might make an alternate back piece for this model, as well. The Apocalypse 'Dred Mob' rules let you nominate one model of the mob to carry a force field projector. You can actually put the projector on a Stompa, which is what I imagine I'd most want to do, but in games where I either can't fit or for some reason don't want to include my gargant I should probably make an effort to indicate this dread as carrying the projector.
Anyway, more than open to ideas or comments.
June 9th, 2010